For teams & companies

The team event that starts at your front door

An outdoor escape game as a shared mission: one crew, one session, real streets. No gear to rent, no actors to book, no minibus — pick a game, send a code, walk out.

01

Why it works for groups

Built as a team sport from the first step — not a tour with a quiz bolted on.

1

Zero logistics

A session starts in minutes: one person picks a game, everyone else joins with a six-character code. No installs, no accounts, no bookings.

2

Everyone can play

No fitness test, no gaming skills. You walk, you look, you think — and the pace belongs to the crew, not a guide.

3

Real collaboration

Some gates open only when the whole team is standing on the spot. Navigators, cipher-crackers and storytellers emerge on their own.

4

Any group size

Split a big group into crews and run parallel sessions. Compare scores and times at the finish — an instant tournament.

02

How the event goes

  1. 1

    Pick a game

    A day or night game in your city — or ask us for a custom route.

  2. 2

    Send the codes

    Each crew gets a code. Phones out, comfortable shoes on — and the city takes over.

  3. 3

    Meet at the finish

    Scores, times and photos from the road — the debrief writes itself.

Made for
Team buildingCompany offsitesBirthdays & celebrationsConference icebreakersSchool trips
03

Want a game that's only yours?

We can compose a game tailored to your city, your route, even your company's story — the same engine, your world. Tell us what you're planning and we'll come back with a proposal.

Tell us about your event
04

Common questions

How long does it take?
Most games take 45–75 minutes at a walking pace. You can pause anytime — the session survives.
What do we need?
One charged phone per crew (more is fine), comfortable shoes and clothes for the weather. The game runs in the browser — nothing to install.
What about the weather?
Light rain adds atmosphere; a storm doesn't. Sessions aren't tied to a time slot, so you can simply move the game to another hour or day.
How big can the group be?
A crew of 2–6 per session works best. For bigger groups, run several crews in parallel — the same game, separate sessions, compared at the end.

Your next team event can start outside.

Get in touch
For teams — OutdoorQ